Pencil2D  ff90c0872e88be3bf81c548cd60f01983012ec49
Pencil2D is an animation software for both bitmap and vector graphics. It is free, multi-platform, and open source.
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layerbitmap.h
1 /*
2 
3 Pencil - Traditional Animation Software
4 Copyright (C) 2005-2007 Patrick Corrieri & Pascal Naidon
5 Copyright (C) 2012-2017 Matthew Chiawen Chang
6 
7 This program is free software; you can redistribute it and/or
8 modify it under the terms of the GNU General Public License
9 as published by the Free Software Foundation; version 2 of the License.
10 
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15 
16 */
17 #ifndef LAYERBITMAP_H
18 #define LAYERBITMAP_H
19 
20 #include "layer.h"
21 
22 class BitmapImage;
23 
24 class LayerBitmap : public Layer
25 {
26  Q_OBJECT
27 
28 public:
29  LayerBitmap( Object* object );
30  ~LayerBitmap();
31 
32  // method from layerImage
33  void loadImageAtFrame( QString strFilePath, QPoint topLeft, int frameNumber );
34 
35  QDomElement createDomElement( QDomDocument& doc ) override;
36  void loadDomElement( QDomElement element, QString dataDirPath ) override;
37 
38  BitmapImage* getBitmapImageAtFrame( int frameNumber );
39  BitmapImage* getLastBitmapImageAtFrame( int frameNumber, int increment );
40 
41  qreal getOpacity() { return mOpacity; }
42 protected:
43  Status saveKeyFrame( KeyFrame*, QString strPath ) override;
44  qreal mOpacity;
45 private:
46  QString fileName( int index );
47 };
48 
49 #endif
Definition: layer.h:32
Definition: object.h:71