Pencil2D
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Pencil2D is an animation software for both bitmap and vector graphics. It is free, multi-platform, and open source.
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core_lib
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layersound.h
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/*
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Pencil - Traditional Animation Software
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Copyright (C) 2005-2007 Patrick Corrieri & Pascal Naidon
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Copyright (C) 2012-2017 Matthew Chiawen Chang
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef LAYERSOUND_H
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#define LAYERSOUND_H
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#include <cstdint>
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#include "keyframe.h"
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#include "layer.h"
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class
LayerSound
:
public
Layer
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{
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Q_OBJECT
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public
:
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LayerSound
(
Object
*
object
);
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~
LayerSound
();
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QDomElement createDomElement(QDomDocument& doc)
override
;
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void
loadDomElement(QDomElement element, QString dataDirPath)
override
;
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Status
loadSoundClipAtFrame(
const
QString& sSoundClipName,
const
QString& filePathString,
int
frame );
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void
updateFrameLengths(
int
fps);
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// These functions will be removed later.
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// Don't use them!!
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int
getSoundSize() {
return
0; }
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bool
soundIsNotNull(
int
) {
return
true
; }
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QString getSoundFilepathAt(
int
) {
return
""
; }
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bool
isEmpty() {
return
true
; }
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// These functions will be removed.
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protected
:
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Status
saveKeyFrame(
KeyFrame
*, QString path )
override
;
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};
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#endif
KeyFrame
Definition:
keyframe.h:29
Layer
Definition:
layer.h:32
Status
Definition:
pencilerror.h:24
Object
Definition:
object.h:71
LayerSound
Definition:
layersound.h:24
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